10X coin drops from NPCs - Soon

All coin drops from NPCs are multiplied by 10

Friday 18 June 9 AM - Monday 21 June 9 AM (UTC)

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      • 10X coin drops from NPCs
      • 18 Jun 2021 - 21 Jun 2021
      • +20% XP weekend
      • 2 Jul 2021 - 5 Jul 2021
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      • 16 Jul 2021 - 19 Jul 2021
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      • 30 Jul 2021 - 2 Aug 2021
      • Double pet droprates
      • 13 Aug 2021 - 16 Aug 2021

    News & Updates

    Bugfixes

    9 May 2021

    • Leaving a Group Ironman group will now properly remove you from the group after 72 hours.
    • Ironman players are now able to buy soft clay from the Magic Supplies store.
    • The looks of the skeletal helm have been fixed.

    Bugfixes and improvements

    14 April 2021

    • The consumable store now sells noted 4-dose potions instead of unnoted 3-dose potions.
    • The prices of ranger boots and robin hood hat have been changed to better reflect their actual values.
    • If you have an account pin, you cannot see other players or NPC's until you have entered the pin. Likewise, you will be invisible to other players until you have entered your pin. This is to prevent scouting in the wilderness without other players being able to attack you.
    • IP-mutes have been fixed, so players can now be muted across all their accounts, not just on one account.
    • The prices and alch values of 1-, 2- and 3-dose versions of several potions have been altered to be proportional to the price of the 4-dose version, which was often not the case.
    • The prices (and alch values) of monkfish and swordfish have been slightly increased, as both were cheaper than lobster while healing more.
    • The prices of the noted versions of some items have been fixed so the value of an unnoted is now always the same as their unnoted version.
    • As of now, you need soft clay to create bones to peaches or bones to bananas tablets. These can be bought in the magic store for 300 coins each.
    • A bug has been fixed where if you sell a large number of expensive items to the store with a total value of over 2147M (for example 2500 items worth 1 million coins each), you would not receive any coins. You will now receive the appropriate number of coins and additionally a number of platinum tokens if needed.

    Group Ironman released

    10 April 2021

    We are happy to announce the release of our new game mode, Group Ironman.

    Group Ironman

    Like regular Ironman mode, Group Ironman (or GIM) players cannot trade, stake or scavenge items from other players. After choosing Group Ironman as your game mode in the starter screen, you will enter a lobby with other Group Ironman mode players. You can then invite them to enter your group.

    A group can consist of up to five players. Depending on your group size, you will be ranked in a different bracket on the HiScores. If someone leaves your group, you will remain in the same bracket on the HiScores to prevent unfair competition.

    While inside the lobby, you can right-click another player to invite them to your group. Whoever sent the invite will become the group leader. Only the group leader can invite other players into the group. The group leader can re-enter the lobby at any time later on to invite additional group members.

    To kick a member from your group, click on their name in your quest tab. At least 50% of the group members must vote to kick someone before they are kicked. You can leave your group at any time by clicking on your own name in the quest tab, but you will need to wait 72 hours before you actually leave, similar as when you revert your account to regular mode at the Ironman Handler. If you leave a group (or have been kicked), you will become the leader of your own group and will need to recruit new members in the lobby.

    Within a group, you can freely trade and pick up items dropped by other group members. Additionally, your group will receive drops from NPC's as long as your group dealt at least 75% of the damage to that NPC.

    There are plans to introduce a shared chest in which group members can freely deposit items to be used by the entire group, but we have not done so yet due to its complexity and the time needed to add this feature.

    This update also includes a few bugfixes:

    • A bug has been fixed where the max hit of Vesta's longsword and Statius's warhammer against players was too high and the Vesta's longsword special attack would ignore protection prayers.
    • Staff rank, game mode and donator rank icons are now all displayed next to everyone's name.
    • From now on you can use ::tp to teleport to the wildy pursuit monster, although ::telepursuit still works as well.
    • Some objects incorrectly had the infernal cape texture. This has now been fixed.
    • The ranged, farming and hunter skills now have a proper level up interface.

    For older updates, visit our news archive.